[Language: Chinese Only | English version is in planning]

Please note: The current version of the game is in Traditional Chinese. An English localization is planned for future updates. Even if you don't read Chinese, the intuitive card mechanics (red card is for attack, blue card is for defense, and purple card is for special events) and symbols (⚡ Energy, ❤️ HP, 🛡️ Block) make it playable for fans of the genre!

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The Lore: A World Locked in Silence 

You awaken at the foot of the tower, surrounded by a desolate wasteland. Your past is a fragmented blur; your only compass points upward, toward the clouds where the summit of Spire of Deny hides. To reclaim the stolen verses, the lost memories, and the connections that once defined existence, you begin the climb. But you are not alone. The spire is haunted by the "Si-you" (Thought-Friends)—distorted remnants of a once-vibrant community. They are not embodiments of evil, but souls lost in the haze of oblivion. Trapped by their own obsessions, they repeat the absurd behaviors of their former lives, lashing out in confusion and loneliness. In the heart of the tower, can you save your own memory—and find a way to redeem the Siyou?

【遊戲背景:遺忘之塔的呼喚】

曾經充滿文化、詩意與社群連結的記憶,如今都被封鎖在一座名為『德尼之塔』的巨大建築物之中。 主角在塔基處甦醒,世界一片荒蕪。他發現自己失去了大部分的過去,唯一的線索是指向雲端的「德尼之塔」。為了找回那些被奪走的記憶、詩句與曾經真實存在的連結,主角踏上了攀登之路。 然而,這座塔並非空無一物。塔中盤踞著許多被「遺忘」扭曲的敵人。這些怪物並非邪惡的化身,而是那些曾經非常活躍、如今卻迷失在執念中的「思友」。他們因為失去了記憶的連結,變得具有攻擊性、混亂,且重複著生前最在意的荒謬行為。 你能拯救自己,與所有「思友」嗎

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Core Features

  • Strategic Deck-Building: Draft powerful cards to create unique synergies. 
  • Dynamic Combat System: Manage your Energy (⚡) carefully each turn. Will you go all-in on an offensive strike, or stack Block (🛡️) to survive the boss's incoming wrath?
  • The "Exhaust" Mechanic: Master cards that are removed from play after use, allowing for high-impact turns at the cost of long-term deck thinning.
  • Challenging Boss Encounters: Face off against unique enemies with distinct patterns. Learn their moves, adapt your strategy, and conquer the tower.
  • Minimalist Aesthetic: A clean, dark-themed UI designed for focus and clarity, perfect for quick sessions or deep strategic planning.

【遊戲特色:思緒的策略攻防】

  • 純粹的 Roguelike 卡牌構建: 每一層塔都是未知的挑戰。在戰鬥中收集並精煉您的牌組,透過「攻擊」、「防禦」與「技能」卡牌的組合,在混亂的記憶中理出戰鬥的頭緒。
  • 精確的能量調度: 每一回合的能量(⚡)都是極其珍貴的資源。您必須在有限的行動中,權衡是要全力進攻以擊潰執念,還是堆疊護甲(🛡️)以抵擋思友們荒謬而沉重的打擊。
  • 獨特的「移除」機制: 某些強大的思緒卡牌在釋放後將會「移除」出本場戰鬥。這種不可逆的選擇,正如同記憶的消耗,考驗著玩家對長期策略與短期爆發的取捨。
  • 直立式極簡介面: 專為網頁與行動裝置優化的直立式設計,讓您隨時隨地都能沉浸在德尼之塔的攀登過程中。

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How to Play

  1. Play Cards: Use cards from your hand by spending Energy.
  2. Defend: Accumulate Block to mitigate enemy damage. Block resets at the start of your next turn!
  3. Defeat Enemies: Reduce the enemy's HP to zero to progress.
  4. Evolve: Improve your deck after each victory to prepare for the terrors that await on higher floors.

【 攀登指南:如何奪回記憶 】

  • 釋放思緒: 手牌中的每一張卡牌都代表一段殘存的記憶。消耗 能量 (⚡) 來打出卡牌,對執念發起進攻或進行戰術布局。
  • 構築心防: 累積 護甲 (🛡️) 以抵禦「思友」們混亂且荒謬的攻擊。請注意,心防並不持久——每回合開始時,所有的護甲值都會歸零重置!
  • 擊碎執念: 將敵人的 生命值 (❤️) 降至零,方能淨化這層塔的混亂,並獲得繼續向上攀登的資格。
  • 進化牌組: 每場勝利後,您都能從破碎的記憶中選擇新的卡牌。謹慎選擇您的進化路徑,以應對更高層塔中更為扭曲的威脅。

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Developer's Note

I am a solo indie developer constantly refining the balance and adding new content (like the upcoming Shop system and new Bosses). If you enjoy the game, please consider adding it to your Collection or leaving a comment. Your feedback is what drives the game higher!

【給玩家的話】

這是一款由獨立開發者傾力製作的專案,融合了對詩意敘事的熱愛與對卡牌策略的追求。目前遊戲仍處於積極開發階段,商店系統與更多具有獨特行為模式的 Boss 將在未來的更新中陸續登場。

如果您在塔中找到了共鳴,歡迎將本作加入您的**「收藏(Collection)」**或留下寶貴的評論。每一份支持,都是幫助這座塔找回遺失連結的動力。

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Updated 11 hours ago
Published 17 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorWingSss
GenreCard Game, Strategy
Tags2D, chinese, deckbuilding, Difficult, hongkong, Indie, Roguelike, Singleplayer, solodev
Average sessionA few minutes
LanguagesChinese (Traditional)
AI DisclosureAI Assisted, Graphics

Development log

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